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Refactors Xenomorph initialize #4991
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Some bugs to fix. |
Fixed bug. Accidently passed Also fixes the runtime when leaders evolve with leader star, HUDs now get set up before we transfer that. |
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
Conflicts have been resolved. A maintainer will review the pull request shortly. |
About the pull request
Refactors /mob/living/carbon/xenomorph/Initialize() removes a few duplicate proc calls, generate_name() called twice, recalculate_actions() called twice etc.
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code: Refactiors xenomorph initialize & removes some duplicate proc calls
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